![arma 3 eden respawn arma 3 eden respawn](https://gameplay.tips/uploads/posts/2017-05/1496084901_01.jpg)
Tweaked: Weapon tail sounds were improved Tweaked: World scenes are now using the unified BIS_fnc_initWorldScene function to initialize Tweaked: Most respawn classes in official End Game scenarios are now limited Tweaked: The headgear randomization now considers all private headgears (scope < 1) as fake (results in a removed headgear and randomized facewear similar to H_FakeHeadgear) Tweaked: The tile textures for deep sea in the map preview were improved Tweaked: All End Game scenarios now use respawn classes instead of the Virtual Arsenal Tweaked: The BIS_fnc_getRespawnMarkers function was optimized Tweaked: Respawn markers for Civilian and Independent sides can now also be named “respawn_civ” and “respawn_guer” (these are backwards compatible) Tweaked: Heavy caliber projectile impact was improved Tweaked: The AAA radars are now more balanced Tweaked: APCs can now use auto-lead / zeroing on target while engaging with their cannons Tweaked: The autocannon fire mode of the AH-99 Blackfoot and the Mi-48 Kajman helicopters was changed to 5-round bursts Using any of the removed modes will list the scenario as “Undefined” Tweaked: The multiplayer game type names were overhauled:Īll Zeus game modes (“ZDM”, “ZCTF”, “ZCoop”, “ZSC”, “ZCTI”, “ZTDM”, “ZRPG”, “ZGM”, “ZvZ” and “ZvP”) were replaced by a single mode “Zeus”Īdded: New “EndGame”, “Support”, “KOTH”, “LastMan” and “Survive” game modes Tweaked: All game menus were moved from the bottom left to the center Tweaked: The 2D editor is now hidden (it can still be accessed by pressing the CTRL+O keys in the Editor Menu, but is considered deprecated and unsupported)
#Arma 3 eden respawn full
Tweaked: The DLC icons in the Main Menu now have a full color on-hover effect Tweaked: Radways and Path LODs of various buildings were improved Tweaked: The Revive feature was overhauled Tweaked: Environmental Audio was enhanced (ambient configuration, positional ambient sounds)
![arma 3 eden respawn arma 3 eden respawn](https://media.moddb.com/images/mods/1/33/32725/mainWindow.jpg)
#Arma 3 eden respawn manual
* Content requires ownership of the Arma 3 Apex expansion.Īdded: New and very green "Arma 3 Apex" Main Menu color preset (it has also been made default)Īdded: Arma 3 Apex splash screen for Apex ownersĪdded: New character appearances (Tanoan and Chinese)Īdded: New radio protocols (Chinese, French and French-English)Īdded: A new default controls preset (Arma 3 Apex)Īdded: A one-time prompt is now displayed in the Main Menu to suggest using the Arma 3 Apex controls presetĪdded: Positional ambient sounds for TanoaĪdded: A new tab displaying the official servers in the Server BrowserĪdded: New Main Menu terrain scenes for Altis, Stratis and VR (consistent with Tanoa’s new approach)Īdded: 'Suppression' samples were added to radio protocolsĪdded: A new "blockMobileSwitching" parameter to avoid weapon switching on the move for certain animationsĪdded: A new BIS_fnc_isThrowable function (determining if the magazine of a given class name is throwable)Īdded: Headgear randomization allows usage of a fake headgear "H_FakeHeadgear", which passes some faces to the function in order to randomize itĪdded: A tooltip to the Field Manual button in the Pause MenuĪdded: The platform / premium assets are now properly distinguished in the DLC Content BrowserĪdded: New sounds for collisions with the vegetationĪdded: New footsteps sounds for movement in the sandĪdded: Geometric occluders to Altis and Stratis objectsĪdded: New sounds for falling trees and palm treesĪdded: Falling trees soundsets and soundshadersĪdded: Prototype configuration of a new 3D sound processing type (surround_panner)Īdded: Positional ambient sounds for forests and seaĪdded: New sounds for metal constructions, rock debris for ruins and ancient locations 50 cal Assault Rifle*Īdded: Various new gear items (regular and thermal-masking uniforms, clothes, headgear, backpacks, NVGs (Night Vision Goggles), and more*Īdded: Apex Protocol 1-4 player co-op campaign* Added: More than 200 signs, 25 rocks and 100 trees, bushes and clutters*Īdded: CAR-95(-1) 5.8 mm Assault Rifle & Light Support Weapon*Īdded: Type 115 6.5 mm /.